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HS Games (aka human soft)

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Well, I spent 2.5 years at this company. I have stories most people would not believe, still it was one of the best 2.5 years of my life.

We developed games for SEGA Genesis, SEGA Pico, 3DO, Amiga and PC at the time where there were no 3d graphics cart – not even Voodoo. I mostly did pixel art at the time when it was not trendy, but necessary.



Here is the twisted, raped version of the last game I helped making before I left the company. Remember, it was all CPU, no dedicated graphics card.

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